The VFX production, starting at the conception of the shots (storyboards, previs, techvis), included shooting preparations and research for assets, textures and references. Furthermore, a 360° set extension, the implementation of a container ship wreck (as a 3D environment including simulation) and a city wall (as projection mapping/matte painting), as well as the recording of several further assets in front of green screen, which were comped into the shots.